Flint -- You hit on something very important here. People - male, female, young, old - will not keep coming back if they don't feel SOME possibility of 'succeeding'. Younger folks seem to be more intense this way -- if they don't see some success soon, they lose interest. I've heard folks from other clubs say, and we try to follow it, that you need to have AT LEAST one 'standards' stage at each match. We can understand the talented and competitive folks wanting things they like, but there needs to be a balance.flintknapper wrote:Slowly.. however, there seemed to be a trend toward making the scenarios more difficult..and competition among a few of the members reached a fevered pitch.
I suppose IDPA is viewed by some as "a game". And we all know that anytime you have a "game"... that someone is going to feel like they just have to win. I am not against a little playful competition..but I believe (at the club level) it can easily cause some problems. It is my opinion that each person should strive to improve upon their skills, but.. in the process..be helpful to those less experienced.
When the ultra competitive are left to concoct the scenarios, it often results in more of a challenge than the less experienced shooters are able to handle. I can't help but think this is discouraging to them.
The IDPA CoF book has a wide range. In addition, if you can get a copy of the CD one of the clubs put out with close to 1,000 scenarios (or go to their website) you can get a lot more.
Thanx,
TraCoun